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Virtual Reality, Rollercoaster

23 Jul 2015
News

Created at CASA and first presented at the Grand Designs show, this presentation shows how virtual architectural experiences may entertain and inform. They can become a new tool to engage heightened interaction with architecture, either as an indicator of a future building or as an alternative to 'real' experience. This cityscape and track is in a fantasy landscape and the rollercoaster simulation is deliberately restrained – there are no loop-the-loops as the VR experience may be just too disorientating for the inexperienced.

Software: includes Autodesk 3ds MAX, ghostTown Lite, Unity Asset Store Hardware: Oculus Rift virtual reality headset running on PC with Alienware.

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